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Luc Marc
Moser

 

Born and raised in Switzerland, I always loved to draw from a very young age. Fascinated by Animation movies, Digital art and an interest in games I was looking into Graphic design. But it just seemed like that wasn't quite what I was looking for.

In 2011 my family moved to Canada and shortly after I was introduced to 3d modelling. Instantly hooked I knew that this was what I wanted to do and pursued it, starting to learn and create objects as much as I could in my free time. And in 2015 I started to attend a university program called "Animation for Game, Film and Visual effects" where I learned new programs and improved my skills.

At the end of 2017 through some connection I got in touch with Jessy and we started making mods together for the games Ark:survival evolved and Dark and Light. Our Modding group slowly started to grow, and we decided on the name DragonClaw Modding.

With my mother being an Architectural drawer I had some insight on Architecture and have always admired all kinds of beautiful Architecture. With a passion for precision and a love for attention to detail I started to look into the SketchUp and AutoCad Programs with  LinkedIn tutorials at the end of 2021 .

 

Beginning of 2022 I moved back to Switzerland and started a temporary job as an Architectural 3d designer, where i had a lot of fun for a little over a year.

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